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void | Disconnect () |
| occrs when a socket connection is lost
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void | Connect () |
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void | Error (QAbstractSocket::SocketError socketError) |
| Error.
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void | SignedConnected (QString, int) |
| tells when connected to this, with peer and port
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void | SignedDisconnected (QString, int) |
| tells when disnected to this, with peer and port
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void | PacketReady (QString, int, QVariantList va) |
| Receives a slot from the other side.
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◆ AutoQTcpSocket()
Server Mode Constructor.
client already connected else we would not be here..
◆ Connect
void ADI::AutoQTcpSocket::Connect |
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slot |
NO Do Client = NO Check Self connection.
Found out self IP address, maybe contain multi address
Do Client ONLY: we don't not want to talk to ourself...But if we are a Relay Client we must talk to ourself so if the Queue is the key forget it..
The documentation for this class was generated from the following files:
- /home/ed/Software/multiverse/stec-platform/libs/platformlib/autoqtcpsocket.h
- /home/ed/Software/multiverse/stec-platform/libs/platformlib/autoqtcpsocket.cpp